Monday, February 25, 2013

World of Warcraft: Duncan Jones signs up for a massively multiplayer movie







It is a quest that many have attempted but few have successfully completed: the transformation of a hit video game into a movie that doesn't bore cinema goers to death. Now the British science-fiction director Duncan Jones, seen as one of the brightest current hopes for genre film-making, is to take up the challenge after signing on to adapt a big-screen take on popular online fantasy game World of Warcraft.

The new film will be Jones's most ambitious yet in turns of scale and scope, with a budget exceeding $100m (£63m), according to the Hollywood Reporter. The director's most recent venture, the well-received 2011 techno-thriller Source Code, cost around a third of that, while his critically acclaimed 2009 debut Moon was made for just $5m.

World of Warcraft makers Blizzard Entertainment have been planning a film adaptation since 2006. Spider-Man director Sam Raimi signed up to take on the project in 2009 but left to focus on forthcoming fantasy prequel Oz the Great and Powerful. world of warcraft gold

Described as an MMORPG (massively multiplayer online role playing game), World of Warcraft has around ten million subscribers, suggesting a ready-made audience for Jones's film. It is set in a universe in which goblins, trolls, elves and humans exist alongside zombies, werewolves and even aliens.

Production company Legendary Pictures hopes to shoot the film, which is based on a screenplay by Blood Diamond's Charles Leavitt, this autumn for a 2015 release. Jones co-wrote Moon with Nathan Parker but showed himself to be adept at taking on the work of others with Source Code, which was based on a blacklisted script by Ben Ripley.

Jones, who is the son of David Bowie, was last year reported to be working on a "period action movie" about the creator of James Bond, Ian Fleming.

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Saturday, February 16, 2013

Diablo 3 patch 1.0.7 now live for American regions


 

Diablo 3 patch 1.0.7 is now live in American regions, Blizzard announced today.
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Those who log in from a European or Asian client will have to wait until it goes live in those regions. Players will receive a download prompt when the patch becomes available.

American players won't be able to log into European or Asian clients for Global Play until the patch is live in those respective areas.

Patch 1.0.7 includes a new Brawling feature where two to four players can pummel each other in a new zone called The Scorched Chapel. The new zone features four different areas: the church, the graveyard, the river and the lake. Also, Blacksmiths and Jewelers receive new rare crafting recipes as part of the patch.

General changes range from characters no longer playing out a flinching animation if simultaneously hit by multiple monsters, to the base pick-up radius for characters expanding from 1.5 to 3 yards. sell diablo III gold

To name a few achievement bug fixes, Rare Colossal Golgors are now listed as "Rare Kill" achievements and Rockworm criteria are removed from Hardcore monster slaying achievements.

Through other fixes, players who are vote kicked from a boss encounter will now stay connected to the game and new Hardcore characters appear on the Main Menu as Hardcore. buy diablo gold cheap

Blizzard lists Diablo 3 patch 1.0.7 notes in full on Battle.net.
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